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User Generated Short Video SDK

뉴스 및 공지사항
Release Notes
The “startPlay” API of the UGSV SDK Renamed
제품소개
Overview
Features
Use Cases
Concepts
구매 가이드
Pricing Overview
Refund Policy
라이선스 가이드
Adding and Renewing a License
Configuring and Viewing a License
SDK 다운로드
SDK Download
Release Notes (App)
UI 통합 솔루션 포함
UGSV Demo App
Source Code Description (iOS)
Source Code Description (Android)
UI 통합 솔루션 없음
SDK Integration
Capturing and Shoot
Preview, Clipping, and Splicing
Upload and Playback
Tencent Effect SDK
Advanced Features and Special Effects
API 문서
Editing
Shooting
기술적 지원
Error Codes
Feature FAQs
일반적인 문제
Upload
Android Compilation
Android
iOS
License
UGSV 정책
개인 정보 보호 정책
데이터 처리 및 보안 계약

Android Compilation

PDF
포커스 모드
폰트 크기
마지막 업데이트 시간: 2022-06-24 14:56:48

What should I do if the following error occurs when I integrate the SDK?




You can use the armeabi and armeabi-v7a architectures.



As shown above, set abiFilters to armeabi in build.gradle in app.

What should I do if a conflict occurs when I try to integrate two or more LiteAV SDKs?

Because all LiteAV SDKs use the same underlying modules, the duplicate symbol error occurs if you integrate two or more LiteAV SDKs into your project.
To avoid the problem, instead of integrating two SDKs, we recommend you use the full-featured SDK.
Platform
ZIP File
GitHub
64-bit Support
Size
Downsizing Installation Package
iOS
Download
GitHub
Yes
4.08 MB (arm64)
Document
Android
Download
GitHub
Yes
jar: 1.5 MB so (armeabi): 6.5 MB so (armv7): 6.1 MBso (arm64): 7.3 MB
Document

Why can I no longer use UGSV features after updating the SDK?

1. If you use Android Studio, after replacing the AAR file, change the filename in the AAR reference in build.gradle of app to that of the AAR file in /libs of your project. Then, clean your project and build it again.
2. Check the SDK version. You need a license to use v4.5 and later versions of the SDK.
If you don’t have a license, please apply for one. The UGSV SDK comes in Lite edition and Basic edition.

How do I implement playback pause and progress bar in my Android project?

In the UGSV SDK, playback is based on the UGSV player. You need to implement the progress bar by yourself.

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